join <place name>
join at #<num>
join with <name>
Puts you at <place name>
puts you at place #<num>
Puts you at the place with <name>
Removes you from your place.
Alias for ‘join’ commands.
Lists who’s present at all places.
Lists who’s present at place <num>
Lists in column format everyone around the room.
Lists name of <num> and virtual desc.
(Tete a tete) Relays a message to all those at your place.
(Tete a tete) Relays an OOC message.
(Tete a tete) Emits to your place.
Tete a tete commands takes the usual say/pose tokens.
PLACES are virtual places to sit, stand or occupy. You remain in the same room, but join a group of people within that room who may or may not be having a quiet conversation only with others placed with them.
This code originally provided courtesy of Deirdre, Meg and Osric of AmberMUSH. It has since been edited by Angel@Heaven.
Configuration Syntax: update <#>/<option>=<text>
Maximum # of places
Current # of places
Fixed fail message
Full fail message
Random (1 >= # >= MAXPLACES)
That table has no more room.
You sit down at <place>.
sits down at <place>.
You stand and leave <place>.
stands and leaves <place>.
At your table
A table with 4 legs and some chairs.
Notes: A null fixed message means vacancies can be moved freely to and from the place. This does not make sense for things like couches and rugs. Set it to something like “That makes no sense.” if you are using such a place.
(O)Join and (O)depart messages take like this: %N. All Join and Depart messages are appended with the place name.
ATPLACE(<lock num>,<place num>)
PLACEINFO(<loc num>,<place num>,<option>)
Gives you a list of things at a place.
Gives the value of <option> at place.