
Portrayed By: -
"Just human behavior. It's all about calculating how willfully blind a person is going to be. And then exploiting that."
Codename:
Occupation:
Agent Provocateur
Age:
30's
Height:
5'6"
Eyes:
Blue
Hair:
Red
Creation:
Born
Legacy:
Original
Themesong
Aspects
High Concept:
Ultimate Spy
Trouble:
Everything to Everyone
Skills
Stunts
Mechanical Effect: When you succeed with style on a defend action against an opponent’s Fight roll, you automatically counter with some sort of nerve punch or stunning blow. You get to attach the Dazed situation aspect to your opponent with a free invoke, instead of just a boost.
Stunt Cost: 1
Mechanical Effect: When you succeed with style on a Fight attack and choose to reduce the result by one to gain a boost, you gain a full situation aspect with a free invocation instead
Stunt Cost: 1
Mechanical Effect: Once per scene, when you force an opponent to take a consequence, you can spend a fate point to increase the consequence’s severity (so mild becomes moderate, moderate becomes severe). If your opponent was already going to take a severe consequence, he must either take a severe consequence and a second consequence or be taken out.
Stunt Cost: 1
Power Suite One: Red Room Training
The Red Room’s training program was fearsome and efficient. Sure it didn’t make you superhuman - or at least not much - but you’re good enough to make up a lot of the difference.
Power Breakdown
- Regeneration - Mild consequence clear at the end of a scene or when they start recovery. Other physical consequences downgrade one slot if available when they start recovery.
- Super Agility - +2 Athletics when leaping, balancing or performing feats of agility. Leaps up to 2 stories, or rooftop to rooftop over no opposition.
- Uncanny Dodge - +2 to defense to dodge ranged attacks.
Special Effects
- Inflict Condition - You add an aspect to the target which you can invoke once for free
- Extra Movement - You can move up to two zones for free
Drawbacks
- Memory Minefield - All of that Red Room Training comes with some pretty impressive baggage and that’s before you account for being a mind from another time in a robot body. - You Never Know What Will Set You Off.
Collateral Damage
- Hair-Trigger Reaction - If you are targeted by a ranged attack from another zone, you can use your superhuman agility to not just leap out of the way, but also leap toward your attacker, landing in their zone. This causes the attack to miss you, but it will still hit something in your zone.