"With great power comes great responsibility. And great fun. Is it okay to talk about the fun? 'Cause this stuff rocks."
In the aftermath of the tragedy that wiped out the superheroes, their loved ones went on with their lives. One such person was noted classic (by modern standards) movie star Mary Jane Watson. Wildly successful in career and with a great head for business as well as her artistic gifts, Watson became a very wealthy woman by her retirement in the early 2030s. Unfortunately, she never found the time to have children, thanks to a combination of focus on her career and a personal loss that had her hesitant to commit to a relationship again.
When Watson found out that the genetic material of Peter Parker was among those recovered in an Ark, she used her money and influence to basically buy her way into the program, after determining that an ideal genetic match was to be found in another sample, from a mutant woman by the name of Betsy Braddock, she had her future son vat grown.
Thus Wyatt was born into the world of privilege, though Mary Jane decided to hide the circumstances of his birth from him as long as she could, to help him have a normal childhood. It wasn’t until puberty, when his abilities began to manifest that his aging mother told him the whole story of his birth and the legacy of heroism he carried. She also taught him to keep his head down to try to avoid the hate groups and reactionaries who saw people like him as less than human. He respected her wishes until her death last year, putting his adoptive mother’s wishes ahead of his own desires.
Now, as a university student with a small trust fund, Wyatt is starting to realize that the world’s needs are greater than his own and that hiding his powers, not using them, is a waste. An unforgivable waste, in some ways. His need to step up and do something is growing every day. Unfortunately, he’s more impulsive than he should be, and that sense of responsibility is about to crash headlong to a brutal reality from which his mother’s wealth has shielded him.
Wyatt has many powers in common with Peter Parker, the original Spider-Man and he enjoys those powers immensely. Even in life and death situations, it's hard to forget just how much fun it is to bounce and flip and jump around, quipping and joking and generally enjoying the thrill of it all.
With Great Power...
His adoptive mother has drummed this into his head over and over, even before his powers manifested. Wyatt is aware he is privileged in a lot of ways and he believes, strongly, he has a responsibility to the world, to the city and to humanity to use those advantages to help others, even at his own detriment and risk.
Eager Young Hero
Wyatt wants to do well. And more than that, he wants to do GOOD in the world. However, his inexperience and youth can be both a strength and a weakness. On one hand, he's not afraid to play the hero. On the other hand, he often leaps in (literally) before thinking.
Mechanical Effect: When you succeed with style on a defend action against an opponent’s Fight roll, you automatically counter with some sort of nerve punch or stunning blow. You get to attach the Dazed situation aspect to your opponent with a free invoke, instead of just a boost.
Stunt Cost: 1
Power Suite One: Spider-Powers
As a hybrid possessed of Peter Parker's DNA, Wyatt has access to many of the original Spider-Man's unique abilities, including the proportionate speed, strength and agility of a spider.
- Super Agility - +2 Athletics when leaping, balancing or performing feats of agility. Leaps up to 2 stories, or rooftop to rooftop over no opposition.
- Super Strength - +2 Physique in all situations that require pure strength.
- Wall-Crawling - +2 Athletics to navigate obstacles involving climbing. Move over any solid surface regardless of orientation.
- Wall Kick - +2 Fight if you attack by jumping off a wall.
- Physical Recovery - You recover from all physical stress
- Extra Action - You can split your shifts between two different yet related actions adding a +1 to each action
- Need Solid Anchor Points -While your leaps are decent enough, what actually moves you are lines of sticky webbing that work like grappling hooks. You Need Solid Anchor Points in order to move. -
- Hair-Trigger Reaction - If you are targeted by a ranged attack from another zone, you can use your superhuman agility to not just leap out of the way, but also leap toward your attacker, landing in their zone. This causes the attack to miss you, but it will still hit something in your zone.
Power Suite Two: Psionic Constructs
The other half of Wyatt's DNA comes from a mutant named Betsy Braddock, who was apparently a psychic. He has a limited form of her abilities thus far, not able to manifest her telekinetic abilities in general, yet, but able to use her ability to create psionic weaponry to create webs and lines of psionic pseudo-matter, as well as manifest TK claws. These abilities are dependent on Will and be cut/snapped, etc. with appropriate attacks.
- Natural Weapon - Fight +2 while brawling with natural weapon.
- Precognition - Defend against physical attacks with Notice. Act before anyone who does not have Precognition in conflict.
- Slowing - Make a Shoot attack. If successful, target cannot leave its current zone until it overcomes an obstacle equal to your roll. Opposed with Athletics, if physically entangled, Physique if encased in a barrier or Will if slowed psychically.
- Area Attack - Attack everyone in a zone
- Inflict Condition - You add an aspect to the target which you can invoke once for free
- Require a Prop -You don’t slow someone by force of will alone; you hit them with a bola, a sticky web, or something of that nature. Whatever the precise form, you Require a Prop to make it work. -
- Mass Slowing - When pressed, you can apply your slowing effect on a massive scale, targeting everyone in your zone and every adjacent zone. Of course, by affecting so many targets, you’re likely to damage something in the environment as well.