While we have the support structure for Players to use Fate on Inheritance Gambit, we realize that a) a lot of people just don’t like Fate, b) people don’t want to learn a new system, or c) people either don’t want to use any system.
Staff at Inheritance Gambit have no problem with that.
Inheritance Gambit is using a system because it gives us a) a method of in-game conflict resolution (rolling the dice), b) a consistent system for benchmarking abilities and c) a framework for handing out starting resources and managing upgrades. Staff made the choice to use Fate as that system.
If you feel the need to stack yourself up against someone else to get an idea of who might win some sort of conflict, this is how you can do it without getting into the nitty gritty of the Fate system.
Skills are the bedrock of Fate. It’s less about your training in a thing and more about your ability to accomplish something. Want to hit someone with a ranged attack? Look at Shoot. Want to hit them with a melee attack? Look at Fight. Do you have a ton of money or an abundance of materials? Resources represents that.
Powers build on skills. Do you have Super Strength? This gives a “+2” to matters involving Strength.
You and your friend both have Super Strength and you’re seeing who can lift more. Lifting uses the Physique skill.
Say you have a Good (+3) Physique. You add your +2 from Super Strength and that gives you a total of +5.
Your buddy has a Great (+4) Physique and also has Super Strength (+2). They’d have a total of +6 and would be able to lift more.
You could also have a more powerful version of a power. This is called Mastery and adds an additional +2. So if you have ‘Mastery Super Strength’ you’d get a +4 instead of +2.
Now, even though you only have that Good (+3) Physique your total is +7 because of your Mastery.
In the end, don’t let the numbers get in the way of having fun! We’re trying to provide some shared head-canon on what your character can do versus another, but it should never get in the way of the story. If you have an Average (+1) Physique and Super Strength (total score of +3) and want to throw a car at someone (which is about a +4 target) and you’re playing with folks that are all having fun, just throw the car! Don’t stress the mechanics.
Staff isn’t even going to come down on you if you chuck an aircraft carrier, but other people in the scene might get a bit shy playing with someone that far exceeds what their +sheet has them benchmarked at. Then again, they might all be your friends and don’t care. It’s really about the comfort level of your group.