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Inheritance Gambit

Is This The End Of Humanity As We Know It?

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Powers and Power Creation

Power Suites are what make our supers super. Each Power Suite is composed of a single basic Power, one or more synergizing Powers, any purchased Enhancements and Themes, two or more Special Effects, a single Drawback and a Collateral Damage Effect.

Explanations for how this is all put together along with examples can be found HERE.

Below you’ll find a list of all available Powers and Themes along with all the options available to them, for use in building your characters Power Suites. This list covers a lot of territory but please note two things:

  1. This list, especially the enhancements, is not meant to be exhaustive. If there is something you want and it is genuinely not covered in here, talk to Staff about adding it in.
  2. The generic nature of the powers means that with some creative reskinning and use of Themes, they can stand in for a lot of different concepts. A shielding power, for example, is a shielding power no matter if it uses psychic barriers, nifty tech or sneaky time manipulation.

 

Animal Control

You can walk with the animals, talk with the animals, and fight with the animals on your side.   Basic Animal Control: Choose one favored type of animal. You may communicate with favored animals of this type as if they were human NPCs, although their understanding of the world is limited. In addition, you gain a […]

Creature Summoning

You’ve always got someone, or something, to watch your back.   Basic Creature Summoning: Once per scene, you can generate a creature that’s under your control. You might bring forth an elemental, or something mundane like a sidekick shows up to help out. When you take this power, create a creature with one aspect to describe […]

Disguise

Your ability to disguise yourself as another person is uncanny. Who are you, really?   Basic Disguise: You can alter your face, build, and voice at will in order to become a completely different person. Once you spend time interacting with someone, you can imitate them near-perfectly. Gain a +2 bonus to Deception to oppose others […]

Duplication

You can be an entire team, all by yourself.   Basic Duplication: Once per scene, you can create a copy of yourself up to one zone away. This copy has your aspects and skills, but it takes a -1 penalty to all rolls. The duplicate is not an NPC, but another character under your control. During […]

Elasticity

You’ve got a body as stretchy as rubber and twice as resilient.   Basic Elasticity: Your body stretches to incredible lengths. By stretching yourself, you can interact with objects and make melee attacks in an adjacent zone without moving. Additionally, you can contort your body into rough approximations of animals, objects, and tools, although your mass […]

Energy Absorption

You are a human capacitor, able to absorb pure energy into your body and release it at will.   Basic Energy Absorption: You may use Physique, with a +2 bonus, to defend against any energy-based attack and to overcome energy-based obstacles, simply by absorbing the energy into your body. Energy-based threats include electricity—such as stun guns […]

Energy Blast

A classic power with innumerable variations: you can shoot stuff. Lasers from your eyes, fire from your fists, things like that.   Basic Energy Blast: You can fire a projectile of some sort, with a range of three zones, using Shoot.   Enhancements Master Energy Blast: Your shots are especially accurate. Gain +2 to Shoot when using […]

Flight

For many people, flight is the reason to activate their super gene. You are one of the lucky ones, able to take to the air as easily as most citizens walk down the street.   Basic Flight: You can move vertically through the air as easily as moving along the ground. Use Athletics to overcome obstacles […]

Gadgeteering

You have special insight into how stuff works, letting you assemble incredible devices with seemingly no resources.   Basic Gadgeteering: You have an intuitive understanding of machines of all types. Just by seeing a device, you can tell what it does, at least in general. In addition, you gain +2 to Crafts when repairing or building […]

Harm

You have a deadly touch. You don’t have to hit people to hurt them; just brushing up against them can be fatal.   Basic Harm: By maintaining skin-to-skin contact with another person for a moment, you deal them 2 physical stress. Additionally, when you attack a target using your bare hands, add 2 physical stress to […]

Healing

You are, invariably, the most popular person to have on hand during a fight. You make hurt people not hurt so much.   Basic Healing: You can make a Will roll against Fair (+2) opposition to clear another character’s physical stress. A character may only benefit from your ability once per scene. Additionally, you can use […]

Illusion

You can make things that aren’t there…there.   Basic Illusion: You can project an illusory image, up to about human size, as far as one zone away. You can also generate sounds, including voices. You must concentrate to keep the illusion active. Others must actively try to see through your illusion. This is an overcome roll […]

Influence

You are a natural people person—whether people like it or not. You can’t control minds outright, but you can make them malleable.   Basic Influence: You can use Rapport to attack, defended against with Will. If you succeed against a nameless NPC, you may give them a task, which they will then attempt to fulfill. Against […]

Invisibility

Sorry, who said that?   Basic Invisibility: You can completely fade from view, including your clothes and anything you’re carrying. Cameras and similar devices cannot detect you at all, and you gain +2 to Stealth against being seen by living targets.   Enhancements Master Invisibility: You gain an additional +2 bonus to Stealth against being seen. Sharable […]

Item Summoning

You always have what you need close at hand.   Basic Item Summoning: You can create simple items, such as hand tools or weapons, just by willing them into existence. If you want something with no moving parts that you can hold in one hand, roll Will against Average (+1) opposition; larger or more complex items […]

Machine Control

You have a powerful psychic bond with machines of all sorts. They do what you tell them to. You don’t even need a manual.   Basic Machine Control: You can control machines up to one zone away without touching them. Most machines won’t resist you at all, but something computerized will put up Fair (+2) opposition, […]

Machine Control (Hacking Variant)

You know your way around computers. Maybe you studied to get that way, maybe you have a natural gift and just ‘get’ them but code is your weapon and the digital realms are your playground so long as you can get around sysadmins and intrusion countermeasures.   Basic Machine Control: You can control anything with a […]

Material Mimic

You are what you touch.   Basic Material Mimicry: While in contact with any material—iron, stone, wood, and so on—you can alter your body to mimic that substance, turning into a living statue. To do so, create an advantage using Physique against Fair (+2) opposition. If you succeed, you gain an aspect reflecting your new state, […]

Natural Weapon

You come pre-armed for everyone’s inconvenience.   Basic Natural Weapon: You have some sort of built-in weaponry, whether it be claws or crackling energy that surrounds your fists. You gain +2 to Fight while brawling unarmed in close quarters.   Enhancements Master Natural Weapon: Your weapon is deadlier than most. Gain an additional +2 bonus to Fight […]

Phasing

Walls are something other people have to deal with. You’ve always found it easier to ghost on through.   Basic Phasing: You can use Burglary to walk through walls and other physical barriers. A standard interior wooden door is a Fair (+2) obstacle, while thicker barriers of sturdier materials provide more opposition.   Enhancements Master Phasing: You […]

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Stunts

  • Always a Way Out
  • Always Making Useful Things
  • Armor of Fear
  • Attention to Detail
  • Backup Weapon
  • Best Foot Forward
  • Better than New!
  • Body Language Reader
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  • Ear to the Ground
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  • Grappler
  • Hard Boiled
  • Hard to Shake
  • Hardcore Parkour
  • Heavy Hitter
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  • I’ve Read about That!
  • Indomitable
  • Killing Stroke
  • Lie Whisperer
  • Lies upon Lies
  • Mind Games
  • Money Talks
  • Ninja Vanish
  • Nose for Trouble
  • Okay, Fine!
  • One Person, Many Faces
  • Pedal to the Metal
  • Popular
  • Provoke Violence
  • Psychologist
  • Quick on the Draw
  • Ramming Speed!
  • Reactive Shot
  • Ride
  • Rumormonger
  • Savvy Investor
  • Security Specialist
  • Shield of Reason
  • Slippery Target
  • Specialist
  • Sprinter
  • Strength From Determination
  • Surgical Strikes
  • Take the Blow
  • Talk the Talk
  • The Power of Deduction
  • The Weight of Reputation
  • Tough as Nails
  • Trust Fund Baby
  • Uncanny Accuracy

Powers

  • Animal Control
  • Creature Summoning
  • Disguise
  • Duplication
  • Elasticity
  • Energy Absorption
  • Energy Blast
  • Flight
  • Gadgeteering
  • Harm
  • Healing
  • Illusion
  • Influence
  • Invisibility
  • Item Summoning
  • Machine Control
  • Machine Control (Hacking Variant)
  • Material Mimic
  • Natural Weapon
  • Phasing
  • Plant Control
  • Power Amplification
  • Power Nullification
  • Power Replication
  • Precognition
  • Regeneration
  • Shape-Shifting
  • Shielding
  • Slowing
  • Super Agility
  • Super Intelligence
  • Super Senses
  • Super Speed
  • Super Strength
  • Super Toughness
  • Telekinesis
  • Telepathy
  • Teleportation
  • Teleportation: Portals (Variant)
  • Theme: Chaos Conduit (Mutant Only)
  • Theme: Corruption
  • Theme: Dark Conduit (Mutant Only)
  • Theme: Electricity Projection
  • Theme: Energy Manipulation
  • Theme: Fire Projection
  • Theme: Frost Projection
  • Theme: Gravity Manipulation
  • Theme: Light Conduit (Mutant Only)
  • Theme: Shadow Projection
  • Theme: Super Form
  • Theme: Technology
  • Wall-Crawling
  • Weather Control

Enhancements

  • Accelerated Growth
  • Alarm Bypass
  • Alertness
  • All the Things
  • Animal Telepathy
  • Banish Darkness
  • Black Bargain
  • Bloody Weapon
  • Built-In Wi-Fi
  • Capacitance
  • Cat’s Landing
  • Chessmastery
  • Close Observation
  • Cocoon
  • Collective Teleportation
  • Complex Summoning
  • Conductive Trip
  • Convincing
  • Critical Hit
  • Dark Aura
  • Dark Rites
  • Dark Sight
  • Dazzle
  • Defensive Blasts
  • Defensive Phasing
  • Disposable Duplicates
  • Distant Power Nullification
  • Dryad Step
  • Eagle-Eyed
  • Effective Duplication
  • Eye of the Needle
  • Familiar Presence
  • Fast Healing
  • Featherstep
  • Fire Control
  • Fortean Storm
  • Friend to Flames
  • Full Nullification
  • Full Sensory Overload
  • Giant Illusions
  • Growth
  • Horrifying to Behold
  • Hot Blooded
  • Human Pincushion
  • Ice Slick
  • Icy Aura
  • Immortal
  • Implacable
  • Improved Reaction Time
  • Intense Training
  • Ionize
  • Jaunt
  • Juggernaut
  • Kinetic Acceleration
  • Lasting Harm
  • Lingering Power Amplification
  • Lingering Power Replication
  • Lingering Weather
  • Long-Distance Telekinesis
  • Long-Distance Telepathy
  • Long-Range Blaster
  • Luck Curse
  • Machine Language
  • Mark and Recall
  • Master Absorption
  • Master Animal Control
  • Master Creature Summoning
  • Master Disguise
  • Master Duplication
  • Master Elasticity
  • Master Energy Blast
  • Master Flight
  • Master Gadgeteering
  • Master Hacking
  • Master Harm
  • Master Healing
  • Master Illusion
  • Master Influence
  • Master Invisibility
  • Master Item Summoning
  • Master Machine Control
  • Master Mimicry
  • Master Natural Weapon
  • Master Phasing
  • Master Plant Control
  • Master Power Amplification
  • Master Power Nullification
  • Master Power Replication
  • Master Precognition
  • Master Regeneration
  • Master Shape-Shifting
  • Master Shielding
  • Master Slowing
  • Master Super Agility
  • Master Super Intelligence
  • Master Super Senses
  • Master Super Speed
  • Master Super Strength
  • Master Super Toughness
  • Master Telekinesis
  • Master Telekinesis
  • Master Telepathy
  • Master Wall-Crawling
  • Master Weather Control
  • Menagerie
  • Mental Blasts
  • Mimicry Memory
  • Multiple Mimicry
  • Nice Toys
  • Obvious Target
  • Ongoing Mutations
  • Opaque Shields
  • Orbital Path
  • Out of the Shadows
  • Overhealing
  • Overwhelming Voice
  • Pain for Power
  • Piercing Damage
  • Portal Mastery
  • Power Generation
  • Power Suite Duplication
  • Power Vampire
  • Precise Invisibility
  • Precision Shielding
  • Quick Recovery
  • Radiohead
  • Rapid Shifting
  • Ray of Empowerment
  • Ray of Harm
  • Realm Warp
  • Restore Sanity
  • Sartorial Doubling
  • Semi-Permeable Shield
  • Sensory Suite
  • Shadow Dodge
  • Shareable Invisibility
  • Shiny Shiny
  • Shrinking
  • Skill Shifting
  • Slow Field
  • Spatial Distortion
  • Stand Fast
  • Stop
  • Stunning Blow
  • Superior Gadgeteering
  • Supersonic Flight
  • Taskmastery
  • Telekinetic Might
  • Telepathic Flexibility
  • Teleportation Mastery
  • Temperature Reduction
  • The Right Tools for the Job
  • Tireless Grip
  • TK Shield
  • Tough Little Thing
  • Tunneling
  • Uncanny Dodge
  • Useful Devices
  • Visions
  • Walking Library
  • Wall Kick
  • Weather Precision
  • X-Ray Vision
  • Zoological Polyglot

Improved Special Effects

  • Bullrush
  • Dangerous Weather
  • Duplicate Action
  • Flame On
  • Hammer Toss
  • Healing Wave
  • Ice Shield
  • Magical Disruption
  • Visions of Change

Drawbacks

  • A Danger to Anyone Nearby
  • Accident-Prone While Indoors
  • Always Freezing
  • Always on Fire
  • Always Shrouded in Darkness
  • Bright Green Skin
  • Burnout
  • Can’t Climb Perfectly Smooth Surfaces
  • Can’t Get Rid of Your Creature
  • Can’t Heal Someone You Don’t Like
  • Can’t Shut It Off
  • Caught Up In Dark Plans
  • Clumsy
  • Completely Visible Reflection
  • Constant Migraines
  • Darkened Soul
  • Destructive Rage
  • Doesn’t Work on Clothes
  • Don’t Get Along with Yourself
  • Don’t Know Who You Are Anymore
  • Don’t Know Your Own Strength
  • Easily Distracted
  • Easily Forgotten
  • Easily Overwhelmed
  • Energetic Diet
  • Energetic Distraction
  • Exhausting
  • Extended Transformation Sequence
  • Feel Their Pain
  • Fragile as Glass
  • From Another Time
  • Fueled By Rage
  • Grotesque
  • Grotesquely Scarred
  • Hackable
  • Half-Feral
  • Hard to Maneuver in Flight
  • Horrifying to Behold
  • Hot-Tempered
  • Huge, Visible, Pulsating Brain
  • Hyperactive
  • Illusions Dissipate in Daylight
  • Illusions Don’t Show Up on Video
  • Inaccurate at Close Range
  • Inhuman Visage
  • Intensely Sleep-Deprived
  • Involuntary Bursts of Energy
  • Involuntary Energy Field
  • Involuntary Mimicry
  • It Has a Mind of Its Own
  • It Looks Like a Living Nightmare
  • Kept Alive by Your Own Devices
  • Leaves You Weakened
  • Lethargic
  • Limited Fuel
  • Limited Fuel
  • Limited to Organic Materials
  • Limited to Terrestrial Mammals
  • Lots of Collateral Damage
  • Machinery Tends to Fail Around You
  • Massive Bursts of Ill-Smelling Smoke
  • Modern Tech Just Doesn’t Like You
  • Must Maintain Physical Contact
  • Need a Hardline
  • Need a Mask to Protect Those Around You
  • Need a Spark
  • Need Solid Anchor Points
  • Need to Concentrate to Stay Solid
  • No Empathy
  • Not Useful Indoors
  • Not Very Useful Indoors
  • Often Arguing with Yourself
  • Only Effective While Indoors
  • Only Good Up Close
  • Only Live in the Cold
  • Overflowing Light
  • Overwhelming Animal Instincts
  • Power Drain
  • Power-Hungry
  • Psychic Feedback
  • Quite Frail
  • Racked with Guilt
  • Radioactive
  • Reality Kind of Hates You
  • Require a Prop
  • Require Complete Concentration
  • Requires Physical Contact
  • Requires Sustained Physical Contact
  • Restless
  • Shabby Equipment
  • Short-Range Control
  • Slow
  • Slow to Form
  • Slowed Reaction Time
  • Sometimes Things Drop Right Through Your Hands
  • Sticky-Fingered (Literally)
  • Subconscious Made Real
  • Surrounded by Admirers
  • Sympathetic Weather Patterns
  • Tend to Abuse Your Power
  • The Machines Never Stop Talking!
  • Touch-Activated
  • Trail of Random Stuff
  • Unpredictable Superpower Misfires
  • Unwanted Feedback
  • Unwanted Feedback (Hacking)
  • Unwanted Menagerie
  • Up, up and away
  • Very Noticeable
  • Visibly Corrupted
  • Water Shorts You Out
  • Weak
  • Weak and Frail Body
  • Weakened by Daylight
  • Weakened in Ordered Environments
  • Weighty
  • You Can’t Breathe While Phasing
  • You Can’t Feel Much of Anything
  • You Can’t Turn It Off
  • You Don’t Look Quite Human
  • You Have Trouble Seeing the Present
  • You Think You’re Better than Everyone

Collateral Damage

  • “DIE!”
  • Armor Piercing
  • Army of Me
  • Bad Ride
  • Balloon
  • Battle Plan
  • Berserk
  • Black Blessing
  • Blizzard
  • Bulking Up
  • Bulletproof
  • Charged Shot
  • Come to Me!
  • Deadly Ivy
  • Decay
  • Deflection
  • Demonic Gaze
  • Direct Control
  • Dramatic Entrance
  • Earthing
  • Escape Plan
  • Eviscerate
  • Expected Backup
  • Extra Copies
  • Flaming
  • Flashburn
  • Foreign Objects
  • Future Echoes
  • Gravity Manipulation
  • Grounded Discharge
  • Hair-Trigger Reaction
  • Handmade Off Button
  • Highly Experimental Device
  • Hold Fast
  • Holding Pattern
  • Horror Show
  • Hyper-Mode
  • Hyper-Visibility
  • Hyperfocus
  • Interception
  • Invulnerability Charge
  • Jaunt
  • Killing Disguise
  • Killswitch
  • Mass Empowerment
  • Mass Hysteria
  • Mass Illness
  • Mass Slowing
  • Megaton Punch
  • Mental Map
  • Micro Singularity
  • Mighty Bound
  • Missed Me
  • No More
  • Noble Sacrifice
  • Overload
  • Pacifist Aura
  • Pawn Interception
  • Perfect Evasion
  • POW!
  • Psychic Lockdown
  • Psychic Maelstrom
  • Puppetry
  • Quantum Tunneling
  • Rapid Fire
  • Rapid Reforestation
  • Ravage
  • Replicated Collateral Damage
  • Rubber Vengeance
  • Shadow Beast
  • Shield Bubble
  • SMASH!
  • Speed Demon
  • Stegosaurus
  • Sturm und Drang
  • Super-Power Strike
  • Sweet Ride
  • T-Rex
  • Take Up Arms
  • Through the Grid
  • Timeless Zone
  • Unstoppable Telekinesis
  • Untouchably Airy
  • Virtual Possession
  • Whirlwind
  • Winds of Change
  • Wormhole

News

  • Website Updates 2 Jul 2020
  • Pandora Jones has been approved for Roleplay 23 Mar 2019
  • Empire State Heroes MUSH 1 Mar 2019
  • Adrien Thomas has been approved for Roleplay 29 Dec 2018
  • Nate Forgeson has been approved for Roleplay 5 Dec 2018
  • Lincoln Fox has been approved for Roleplay 24 Nov 2018
  • Miranda Moore has been approved for Roleplay 22 Nov 2018
  • Lilli Remilliard has been approved for Roleplay 18 Nov 2018
  • Ivara Lee Armstrong has been approved for Roleplay 9 Oct 2018
  • Website Updates 15 Sep 2018
... more news

Scenes

Performing A Duet

IC date: June 24, 2052 | Cast: Cailean (Kaylee) Simmons, Jericho Trent

Something Like Top Gun

IC date: June 12, 2052 | Cast: Kamila Novac, Liam Whelan

Defying Murphy

IC date: June 03, 2052 | Cast: Cailean (Kaylee) Simmons, Ian Owenshire, Jericho Trent

Aura Of The Alpha

IC date: June 01, 2052 | Cast: Brinley Irvine, Jeremiah Gleason

Breaking The Programming

IC date: May 24, 2052 | Cast: Michael Cross, Nekesa (Neke) Okeke

... More Scenes

Setting/Theme

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